first commit
This commit is contained in:
24
www/bower_components/mousetrap/plugins/README.md
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24
www/bower_components/mousetrap/plugins/README.md
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@@ -0,0 +1,24 @@
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# Plugins
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Plugins extend the functionality of Mousetrap. To use a plugin just include the plugin after mousetrap.
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```html
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<script src="mousetrap.js"></script>
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<script src="mousetrap-record.js"></script>
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```
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## Bind dictionary
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Allows you to make multiple bindings in a single ``Mousetrap.bind`` call.
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## Global bind
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Allows you to set global bindings that work even inside of input fields.
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|
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## Pause/unpause
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Allows you to temporarily prevent Mousetrap events from firing.
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|
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## Record
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Allows you to capture a keyboard shortcut or sequence defined by a user.
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16
www/bower_components/mousetrap/plugins/bind-dictionary/README.md
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16
www/bower_components/mousetrap/plugins/bind-dictionary/README.md
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# Bind Dictionary
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This extension overwrites the default bind behavior and allows you to bind multiple combinations in a single bind call.
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Usage looks like:
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```javascript
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Mousetrap.bind({
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'a': function() { console.log('a'); },
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'b': function() { console.log('b'); }
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});
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```
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You can optionally pass in ``keypress``, ``keydown`` or ``keyup`` as a second argument.
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||||
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Other bind calls work the same way as they do by default.
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||||
39
www/bower_components/mousetrap/plugins/bind-dictionary/mousetrap-bind-dictionary.js
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39
www/bower_components/mousetrap/plugins/bind-dictionary/mousetrap-bind-dictionary.js
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||||
/**
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||||
* Overwrites default Mousetrap.bind method to optionally accept
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* an object to bind multiple key events in a single call
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*
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* You can pass it in like:
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*
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* Mousetrap.bind({
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* 'a': function() { console.log('a'); },
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* 'b': function() { console.log('b'); }
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* });
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*
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* And can optionally pass in 'keypress', 'keydown', or 'keyup'
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* as a second argument
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*
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*/
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/* global Mousetrap:true */
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(function(Mousetrap) {
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var _oldBind = Mousetrap.prototype.bind;
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var args;
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Mousetrap.prototype.bind = function() {
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var self = this;
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args = arguments;
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// normal call
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if (typeof args[0] == 'string' || args[0] instanceof Array) {
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return _oldBind.call(self, args[0], args[1], args[2]);
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}
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|
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// object passed in
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for (var key in args[0]) {
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if (args[0].hasOwnProperty(key)) {
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_oldBind.call(self, key, args[0][key], args[1]);
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}
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}
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||||
};
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|
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Mousetrap.init();
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}) (Mousetrap);
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1
www/bower_components/mousetrap/plugins/bind-dictionary/mousetrap-bind-dictionary.min.js
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1
www/bower_components/mousetrap/plugins/bind-dictionary/mousetrap-bind-dictionary.min.js
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(function(b){var c=b.prototype.bind,a;b.prototype.bind=function(){a=arguments;if("string"==typeof a[0]||a[0]instanceof Array)return c.call(this,a[0],a[1],a[2]);for(var b in a[0])a[0].hasOwnProperty(b)&&c.call(this,b,a[0][b],a[1])};b.init()})(Mousetrap);
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15
www/bower_components/mousetrap/plugins/global-bind/README.md
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www/bower_components/mousetrap/plugins/global-bind/README.md
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||||
# Global Bind
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|
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This extension allows you to specify keyboard events that will work anywhere including inside textarea/input fields.
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Usage looks like:
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```javascript
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Mousetrap.bindGlobal('ctrl+s', function() {
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_save();
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});
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```
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This means that a keyboard event bound using ``Mousetrap.bind`` will only work outside of form input fields, but using ``Moustrap.bindGlobal`` will work in both places.
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If you wanted to create keyboard shortcuts that only work when you are inside a specific textarea you can do that too by creating your own extension.
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46
www/bower_components/mousetrap/plugins/global-bind/mousetrap-global-bind.js
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www/bower_components/mousetrap/plugins/global-bind/mousetrap-global-bind.js
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/**
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* adds a bindGlobal method to Mousetrap that allows you to
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* bind specific keyboard shortcuts that will still work
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* inside a text input field
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*
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* usage:
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* Mousetrap.bindGlobal('ctrl+s', _saveChanges);
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*/
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/* global Mousetrap:true */
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(function(Mousetrap) {
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if (! Mousetrap) {
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return;
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}
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var _globalCallbacks = {};
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var _originalStopCallback = Mousetrap.prototype.stopCallback;
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Mousetrap.prototype.stopCallback = function(e, element, combo, sequence) {
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var self = this;
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if (self.paused) {
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return true;
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}
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if (_globalCallbacks[combo] || _globalCallbacks[sequence]) {
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return false;
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}
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return _originalStopCallback.call(self, e, element, combo);
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};
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Mousetrap.prototype.bindGlobal = function(keys, callback, action) {
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var self = this;
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self.bind(keys, callback, action);
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if (keys instanceof Array) {
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for (var i = 0; i < keys.length; i++) {
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_globalCallbacks[keys[i]] = true;
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}
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return;
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}
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_globalCallbacks[keys] = true;
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};
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Mousetrap.init();
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}) (typeof Mousetrap !== "undefined" ? Mousetrap : undefined);
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1
www/bower_components/mousetrap/plugins/global-bind/mousetrap-global-bind.min.js
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1
www/bower_components/mousetrap/plugins/global-bind/mousetrap-global-bind.min.js
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||||
(function(a){var c={},d=a.prototype.stopCallback;a.prototype.stopCallback=function(e,b,a,f){return this.paused?!0:c[a]||c[f]?!1:d.call(this,e,b,a)};a.prototype.bindGlobal=function(a,b,d){this.bind(a,b,d);if(a instanceof Array)for(b=0;b<a.length;b++)c[a[b]]=!0;else c[a]=!0};a.init()})(Mousetrap);
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||||
13
www/bower_components/mousetrap/plugins/pause/README.md
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13
www/bower_components/mousetrap/plugins/pause/README.md
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||||
# Pause/unpause
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||||
|
||||
This extension allows Mousetrap to be paused and unpaused without having to reset keyboard shortcuts and rebind them.
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||||
|
||||
Usage looks like:
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||||
|
||||
```javascript
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||||
// stop Mousetrap events from firing
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||||
Mousetrap.pause();
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||||
|
||||
// allow Mousetrap events to fire again
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||||
Mousetrap.unpause();
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||||
```
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||||
31
www/bower_components/mousetrap/plugins/pause/mousetrap-pause.js
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31
www/bower_components/mousetrap/plugins/pause/mousetrap-pause.js
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||||
/**
|
||||
* adds a pause and unpause method to Mousetrap
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||||
* this allows you to enable or disable keyboard shortcuts
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||||
* without having to reset Mousetrap and rebind everything
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||||
*/
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||||
/* global Mousetrap:true */
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||||
(function(Mousetrap) {
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||||
var _originalStopCallback = Mousetrap.prototype.stopCallback;
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||||
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||||
Mousetrap.prototype.stopCallback = function(e, element, combo) {
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||||
var self = this;
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||||
|
||||
if (self.paused) {
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||||
return true;
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||||
}
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||||
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||||
return _originalStopCallback.call(self, e, element, combo);
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||||
};
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||||
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||||
Mousetrap.prototype.pause = function() {
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||||
var self = this;
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||||
self.paused = true;
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||||
};
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||||
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||||
Mousetrap.prototype.unpause = function() {
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||||
var self = this;
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||||
self.paused = false;
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||||
};
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||||
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||||
Mousetrap.init();
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||||
}) (Mousetrap);
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||||
1
www/bower_components/mousetrap/plugins/pause/mousetrap-pause.min.js
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1
www/bower_components/mousetrap/plugins/pause/mousetrap-pause.min.js
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||||
(function(a){var b=a.prototype.stopCallback;a.prototype.stopCallback=function(a,c,d){return this.paused?!0:b.call(this,a,c,d)};a.prototype.pause=function(){this.paused=!0};a.prototype.unpause=function(){this.paused=!1};a.init()})(Mousetrap);
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||||
16
www/bower_components/mousetrap/plugins/record/README.md
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16
www/bower_components/mousetrap/plugins/record/README.md
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||||
# Record
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||||
|
||||
This extension lets you use Mousetrap to record keyboard sequences and play them back:
|
||||
|
||||
```html
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||||
<button onclick="recordSequence()">Record</button>
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||||
|
||||
<script>
|
||||
function recordSequence() {
|
||||
Mousetrap.record(function(sequence) {
|
||||
// sequence is an array like ['ctrl+k', 'c']
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||||
alert('You pressed: ' + sequence.join(' '));
|
||||
});
|
||||
}
|
||||
</script>
|
||||
```
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||||
205
www/bower_components/mousetrap/plugins/record/mousetrap-record.js
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205
www/bower_components/mousetrap/plugins/record/mousetrap-record.js
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||||
/**
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||||
* This extension allows you to record a sequence using Mousetrap.
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||||
*
|
||||
* @author Dan Tao <daniel.tao@gmail.com>
|
||||
*/
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||||
(function(Mousetrap) {
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||||
/**
|
||||
* the sequence currently being recorded
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||||
*
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||||
* @type {Array}
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||||
*/
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||||
var _recordedSequence = [],
|
||||
|
||||
/**
|
||||
* a callback to invoke after recording a sequence
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||||
*
|
||||
* @type {Function|null}
|
||||
*/
|
||||
_recordedSequenceCallback = null,
|
||||
|
||||
/**
|
||||
* a list of all of the keys currently held down
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||||
*
|
||||
* @type {Array}
|
||||
*/
|
||||
_currentRecordedKeys = [],
|
||||
|
||||
/**
|
||||
* temporary state where we remember if we've already captured a
|
||||
* character key in the current combo
|
||||
*
|
||||
* @type {boolean}
|
||||
*/
|
||||
_recordedCharacterKey = false,
|
||||
|
||||
/**
|
||||
* a handle for the timer of the current recording
|
||||
*
|
||||
* @type {null|number}
|
||||
*/
|
||||
_recordTimer = null,
|
||||
|
||||
/**
|
||||
* the original handleKey method to override when Mousetrap.record() is
|
||||
* called
|
||||
*
|
||||
* @type {Function}
|
||||
*/
|
||||
_origHandleKey = Mousetrap.prototype.handleKey;
|
||||
|
||||
/**
|
||||
* handles a character key event
|
||||
*
|
||||
* @param {string} character
|
||||
* @param {Array} modifiers
|
||||
* @param {Event} e
|
||||
* @returns void
|
||||
*/
|
||||
function _handleKey(character, modifiers, e) {
|
||||
var self = this;
|
||||
|
||||
if (!self.recording) {
|
||||
_origHandleKey.apply(self, arguments);
|
||||
return;
|
||||
}
|
||||
|
||||
// remember this character if we're currently recording a sequence
|
||||
if (e.type == 'keydown') {
|
||||
if (character.length === 1 && _recordedCharacterKey) {
|
||||
_recordCurrentCombo();
|
||||
}
|
||||
|
||||
for (i = 0; i < modifiers.length; ++i) {
|
||||
_recordKey(modifiers[i]);
|
||||
}
|
||||
_recordKey(character);
|
||||
|
||||
// once a key is released, all keys that were held down at the time
|
||||
// count as a keypress
|
||||
} else if (e.type == 'keyup' && _currentRecordedKeys.length > 0) {
|
||||
_recordCurrentCombo();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* marks a character key as held down while recording a sequence
|
||||
*
|
||||
* @param {string} key
|
||||
* @returns void
|
||||
*/
|
||||
function _recordKey(key) {
|
||||
var i;
|
||||
|
||||
// one-off implementation of Array.indexOf, since IE6-9 don't support it
|
||||
for (i = 0; i < _currentRecordedKeys.length; ++i) {
|
||||
if (_currentRecordedKeys[i] === key) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
_currentRecordedKeys.push(key);
|
||||
|
||||
if (key.length === 1) {
|
||||
_recordedCharacterKey = true;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* marks whatever key combination that's been recorded so far as finished
|
||||
* and gets ready for the next combo
|
||||
*
|
||||
* @returns void
|
||||
*/
|
||||
function _recordCurrentCombo() {
|
||||
_recordedSequence.push(_currentRecordedKeys);
|
||||
_currentRecordedKeys = [];
|
||||
_recordedCharacterKey = false;
|
||||
_restartRecordTimer();
|
||||
}
|
||||
|
||||
/**
|
||||
* ensures each combo in a sequence is in a predictable order and formats
|
||||
* key combos to be '+'-delimited
|
||||
*
|
||||
* modifies the sequence in-place
|
||||
*
|
||||
* @param {Array} sequence
|
||||
* @returns void
|
||||
*/
|
||||
function _normalizeSequence(sequence) {
|
||||
var i;
|
||||
|
||||
for (i = 0; i < sequence.length; ++i) {
|
||||
sequence[i].sort(function(x, y) {
|
||||
// modifier keys always come first, in alphabetical order
|
||||
if (x.length > 1 && y.length === 1) {
|
||||
return -1;
|
||||
} else if (x.length === 1 && y.length > 1) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
// character keys come next (list should contain no duplicates,
|
||||
// so no need for equality check)
|
||||
return x > y ? 1 : -1;
|
||||
});
|
||||
|
||||
sequence[i] = sequence[i].join('+');
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* finishes the current recording, passes the recorded sequence to the stored
|
||||
* callback, and sets Mousetrap.handleKey back to its original function
|
||||
*
|
||||
* @returns void
|
||||
*/
|
||||
function _finishRecording() {
|
||||
if (_recordedSequenceCallback) {
|
||||
_normalizeSequence(_recordedSequence);
|
||||
_recordedSequenceCallback(_recordedSequence);
|
||||
}
|
||||
|
||||
// reset all recorded state
|
||||
_recordedSequence = [];
|
||||
_recordedSequenceCallback = null;
|
||||
_currentRecordedKeys = [];
|
||||
}
|
||||
|
||||
/**
|
||||
* called to set a 1 second timeout on the current recording
|
||||
*
|
||||
* this is so after each key press in the sequence the recording will wait for
|
||||
* 1 more second before executing the callback
|
||||
*
|
||||
* @returns void
|
||||
*/
|
||||
function _restartRecordTimer() {
|
||||
clearTimeout(_recordTimer);
|
||||
_recordTimer = setTimeout(_finishRecording, 1000);
|
||||
}
|
||||
|
||||
/**
|
||||
* records the next sequence and passes it to a callback once it's
|
||||
* completed
|
||||
*
|
||||
* @param {Function} callback
|
||||
* @returns void
|
||||
*/
|
||||
Mousetrap.prototype.record = function(callback) {
|
||||
var self = this;
|
||||
self.recording = true;
|
||||
_recordedSequenceCallback = function() {
|
||||
self.recording = false;
|
||||
callback.apply(self, arguments);
|
||||
};
|
||||
};
|
||||
|
||||
Mousetrap.prototype.handleKey = function() {
|
||||
var self = this;
|
||||
_handleKey.apply(self, arguments);
|
||||
};
|
||||
|
||||
Mousetrap.init();
|
||||
|
||||
})(Mousetrap);
|
||||
2
www/bower_components/mousetrap/plugins/record/mousetrap-record.min.js
vendored
Normal file
2
www/bower_components/mousetrap/plugins/record/mousetrap-record.min.js
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@@ -0,0 +1,2 @@
|
||||
(function(d){function n(b,a,h){if(this.recording)if("keydown"==h.type){1===b.length&&g&&k();for(i=0;i<a.length;++i)l(a[i]);l(b)}else"keyup"==h.type&&0<c.length&&k();else p.apply(this,arguments)}function l(b){var a;for(a=0;a<c.length;++a)if(c[a]===b)return;c.push(b);1===b.length&&(g=!0)}function k(){e.push(c);c=[];g=!1;clearTimeout(m);m=setTimeout(q,1E3)}function r(b){var a;for(a=0;a<b.length;++a)b[a].sort(function(a,b){return 1<a.length&&1===b.length?-1:1===a.length&&1<b.length?1:a>b?1:-1}),b[a]=
|
||||
b[a].join("+")}function q(){f&&(r(e),f(e));e=[];f=null;c=[]}var e=[],f=null,c=[],g=!1,m=null,p=d.prototype.handleKey;d.prototype.record=function(b){var a=this;a.recording=!0;f=function(){a.recording=!1;b.apply(a,arguments)}};d.prototype.handleKey=function(){n.apply(this,arguments)};d.init()})(Mousetrap);
|
||||
29
www/bower_components/mousetrap/plugins/record/tests/index.html
vendored
Normal file
29
www/bower_components/mousetrap/plugins/record/tests/index.html
vendored
Normal file
@@ -0,0 +1,29 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<title>Jelly</title>
|
||||
<meta charset=utf-8>
|
||||
<link href="jelly.css" rel="stylesheet">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<h1>Jelly</h1>
|
||||
|
||||
<h2>For testing the <strong>record</strong> extension</h2>
|
||||
|
||||
<p>Click "Record" to test recording a sequence.</p>
|
||||
<button class="test-record">Record</button>
|
||||
<div class="test-record-result"></div>
|
||||
|
||||
<script type="text/javascript" src="../../../tests/libs/jquery-1.7.2.min.js"></script>
|
||||
<script type="text/javascript" src="../../../mousetrap.js"></script>
|
||||
<script type="text/javascript" src="../mousetrap-record.js"></script>
|
||||
<script type="text/javascript" src="jelly.js"></script>
|
||||
|
||||
<script type="text/javascript">
|
||||
Jelly.spread();
|
||||
</script>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
18
www/bower_components/mousetrap/plugins/record/tests/jelly.css
vendored
Normal file
18
www/bower_components/mousetrap/plugins/record/tests/jelly.css
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
body {
|
||||
font-family: helvetica, arial, sans-serif;
|
||||
line-height: 20px;
|
||||
}
|
||||
|
||||
kbd {
|
||||
background-color: #ccc;
|
||||
display: inline-block;
|
||||
padding: 0.5ex 1em;
|
||||
}
|
||||
|
||||
.test-record-result {
|
||||
margin-top: 20px;
|
||||
}
|
||||
|
||||
.test-record-result span:nth-child(n+2) {
|
||||
margin-left: 10px;
|
||||
}
|
||||
53
www/bower_components/mousetrap/plugins/record/tests/jelly.js
vendored
Normal file
53
www/bower_components/mousetrap/plugins/record/tests/jelly.js
vendored
Normal file
@@ -0,0 +1,53 @@
|
||||
/**
|
||||
* Peanut butter goes great with jelly.
|
||||
*
|
||||
* @author Dan Tao <daniel.tao@gmail.com>
|
||||
*/
|
||||
var Jelly = (function() {
|
||||
var recordButton = $("button.test-record"),
|
||||
recordResult = $("div.test-record-result");
|
||||
|
||||
function _formatSequenceAsHtml(sequence) {
|
||||
var combos = [],
|
||||
i;
|
||||
|
||||
for (i = 0; i < sequence.length; ++i) {
|
||||
combos.push('<span>' + _formatKeysAsHtml(sequence[i].split('+')) + '</span>');
|
||||
}
|
||||
|
||||
return combos.join(' ');
|
||||
}
|
||||
|
||||
function _formatKeysAsHtml(keys) {
|
||||
var htmlKeys = [],
|
||||
i;
|
||||
|
||||
for (i = 0; i < keys.length; ++i) {
|
||||
htmlKeys.push('<kbd>' + keys[i] + '</kbd>');
|
||||
}
|
||||
|
||||
return htmlKeys.join('+');
|
||||
}
|
||||
|
||||
function _prepareRecordTest() {
|
||||
recordButton.prop('disabled', true);
|
||||
recordButton.text('Recording');
|
||||
|
||||
Mousetrap.record(function(sequence) {
|
||||
recordResult.html(_formatSequenceAsHtml(sequence));
|
||||
recordButton.prop('disabled', false);
|
||||
recordButton.text('Record');
|
||||
});
|
||||
|
||||
// take focus away from the button so that Mousetrap will actually
|
||||
// capture keystrokes
|
||||
recordButton.blur();
|
||||
}
|
||||
|
||||
return {
|
||||
spread: function() {
|
||||
recordButton.click(_prepareRecordTest);
|
||||
}
|
||||
};
|
||||
|
||||
})();
|
||||
Reference in New Issue
Block a user